﻿using System;
using System.Collections.Generic;
using System.Text;

namespace Vortex.Drawing {

	/// <summary>
	/// A class which exposes this interface should be able to return sprite.
	/// It is very useful to use sprite source instead of direct sprite reference.
	/// </summary>
	public interface ISpriteSource {

		/// <summary>
		/// Returns the sprite which describes object.
		/// </summary>
		/// <returns><see cref="Sprite"/> instance.</returns>
		Sprite ToSprite();
	}
}
